Sider 7 Release History ======================= June 30, 2023 v7.1.7 - fixing a rare bug, when "after_set_conditions" event isn't called in Master League (which led to subtle errors in such modules as StadiumServer and ScoreboardServer) thanks to Sickbeard who reported it. - documentation updated: added previously missing info on: "set_home_team_for_kits" and "set_away_team_for_kits" events February 12, 2023 v7.1.6 - "ctx.kits" updates: new "SleeveLimits" kit attribute and corrections for number positioning on the shorts (new range for "ShortsNumberX" and "ShortsNumberY": 0-31) Thanks, zlac and Hawke! - new scripting lib: "fs", with function "find_files" for listing/searching directories - audio lib update: new function "get_state" for sound objects June 15, 2021 v7.1.4 - fix for "home_team" and "edit_home_team" settings in lua context object when the game is in Edit mode. June 7, 2021 v7.1.3 - fixes for gamepad input management logic error that caused crashes on game startup for some folks May 20, 2021 v7.1.2 - support for 1.06.00 game exe May 2, 2021 v7.1.1 - fix for problem introduced in version 7.1.0: with overlay disabled (overlay.enabled = 0), sider was causing immediate game crash. This is fixed now. Thanks to SinnyDeas for reporting the issue. April 12, 2021 v7.1.0 - added "input-blocking" feature - small tweak to support PES 2021 Lite 1.05.00 exe October 6, 2020 v7.0.2 - another fix for "match.minutes": now works with 1.01.00 and 1.01.01 game exes September 27, 2020 v7.0.1 - fix for "match.minutes" option in sider.ini. It works again now. - corrections for "cr7_audio.lua" module (Ronaldo SUUU sound demo) September 15, 2020 v7.0.0 - initial release. Most things seem to work