Sider 7 Release History ======================= April 10, 2026 v7.4.1 - fixes for "save.folder" logic: no more "corrupt" save files, and unnecessary SYSTEM00000000 file overwrites. - improved netblock.lua: skipping more network/online/live-update checks - performance improvements for file existence checks for livecpk and livecpk events in Lua modules April 4, 2026 v7.4.0 - support for controlling overlay text/background colors and image alpha from Lua modules. Thanks to Mohamed2746! - now supporting "save.folder" option in sider.ini - to better support patches that need their own EDIT00000000 and other files - IMPORTANT NOTE: memory hack used in colorsdemo.lua (and other modules that copied it) no longer works with this version of sider and will cause crashes and memory corruption. Do NOT USE IT! There is a much simpler way now to change colors: see colorsdemo2.lua and overlay_colors_test.lua example modules February 16, 2026 v7.3.4 - fixes for stack alignment, needed to run on Windows 11 with patched games Thanks to Mohamed2746. January 19, 2025 v7.3.3 - fixing memory leak in custom events January 10, 2025 v7.3.2 - correction for custom events logic: fixed the bug with wrong event handlers called - going back to LuaJIT 2.1.0-beta3, because strange keyboard problems were reported with newer version November 28, 2024 v7.3.1 - fixed issues with launching custom EXE files using "start.game" option in sider.ini - sider.exe now has its own log: sider-app.log November 26, 2024 v7.3.0 - unified version that supports two different ways of installing/running sider to accommodate different ways the game can be run: on Windows, macOS, Linux, and SteamDeck - custom events: support for creating custom trigger code and handler functions in Lua modules - updated LuaJIT compiler to 2.1 version from October 2024 - tweak for "zlib" library: best compression is now used by default - new event: "context_reset": occurs when the game returns to main menu - new event: "display_frame": fired every time the game renders a frame - new fs.make_dirs function: to create a directory with all intermediate dirs too March 27, 2024 v7.2.1 - update for special version with modified game-attachment logic June 30, 2023 v7.1.7 - fixing a rare bug, when "after_set_conditions" event isn't called in Master League (which led to subtle errors in such modules as StadiumServer and ScoreboardServer) thanks to Sickbeard who reported it. - documentation updated: added previously missing info on: "set_home_team_for_kits" and "set_away_team_for_kits" events February 12, 2023 v7.1.6 - "ctx.kits" updates: new "SleeveLimits" kit attribute and corrections for number positioning on the shorts (new range for "ShortsNumberX" and "ShortsNumberY": 0-31) Thanks, zlac and Hawke! - new scripting lib: "fs", with function "find_files" for listing/searching directories - audio lib update: new function "get_state" for sound objects July 9, 2022 v7.2.0 - special version with modified game-attachment logic (no sider.exe. Game patcher program is included, with support of PES2021.exe versions 1.06.00 - 1.07.02) - tested successfully on Windows, Ubuntu Linux, and Steam Deck June 15, 2021 v7.1.4 - fix for "home_team" and "edit_home_team" settings in lua context object when the game is in Edit mode. June 7, 2021 v7.1.3 - fixes for gamepad input management logic error that caused crashes on game startup for some folks May 20, 2021 v7.1.2 - support for 1.06.00 game exe May 2, 2021 v7.1.1 - fix for problem introduced in version 7.1.0: with overlay disabled (overlay.enabled = 0), sider was causing immediate game crash. This is fixed now. Thanks to SinnyDeas for reporting the issue. April 12, 2021 v7.1.0 - added "input-blocking" feature - small tweak to support PES 2021 Lite 1.05.00 exe October 6, 2020 v7.0.2 - another fix for "match.minutes": now works with 1.01.00 and 1.01.01 game exes September 27, 2020 v7.0.1 - fix for "match.minutes" option in sider.ini. It works again now. - corrections for "cr7_audio.lua" module (Ronaldo SUUU sound demo) September 15, 2020 v7.0.0 - initial release. Most things seem to work