Sider 6 Release History ======================= July 2, 2023 v6.4.3 - fixing a rare bug, when "after_set_conditions" event isn't called in Master League (which led to subtle errors in such modules as StadiumServer and ScoreboardServer) thanks to Sickbeard who reported it. - documentation updated: added previously missing info on: "set_home_team_for_kits" and "set_away_team_for_kits" events February 15, 2023 v6.4.2 - "ctx.kits" updates: new "SleeveLimits" kit attribute and corrections for number positioning on the shorts (new range for "ShortsNumberX" and "ShortsNumberY": 0-31) Thanks, zlac and Hawke! - new scripting lib: "fs", with function "find_files" for listing/searching directories - audio lib update: new function "get_state" for sound objects May 2, 2021 v6.4.1 - fix for problem introduced in version 6.4.0: with overlay disabled (overlay.enabled = 0), sider was causing immediate game crash. This is fixed now. Thanks to SinnyDeas for reporting the issue. April 12, 2021 v6.4.0 - "input-blocking" feature August 8, 2020 v6.3.9 - fix for "set_stadium" event not firing for some leagues/cups July 17, 2020 v6.3.8 - can now change number of substitutions in any match June 6, 2020 v6.3.7 - support for 1.07.00 exe - new function in memory lib: safe_search April 22, 2020 v6.3.6 - rebuilt with modern compiler suite - Visual Studio 2019 - dropping dependency on xinput1_3.dll - ctx.kits.get and ctx.kits.get_gk now return unicolor attributes - livecpk_data_ready event gets another parameter: cpk_filename March 6, 2020 v6.3.5 - bi-direction cycling through modules in overlay via gamepad - documentation corrections and updates March 5, 2020 v6.3.4 - support for 1.05.00 exe - bi-directional cycling through modules in overlay - improvement for "get_stadium_name" event - to better work with the schedule bar in Master League February 25, 2020 v6.3.3 - bug-fix: a Lua module using "match" library could cause crashes in some circumstances. This has been fixed now. February 14, 2020 v6.3.2 - corrections for kit attributes: ChestNumberY, NameY - bug-fix: non-ASCII filenames are supported now by audio lib - overlay toggle plays when toggled on/off by gamepad January 30, 2020 v6.3.1 - bug-fix: if overlay was disabled in sider.ini, then any attempt to play a sound play audio lib would crash the game. (Thanks predator002 for bug report!) - minor documentation fixes January 29, 2020 v6.3.0 - audio library to play music and sounds (MP3/WAV/FLAC) - all dependencies statically linked into sider.dll: no external DLLs needed - new HTML documentation - experimental match stats library January 9, 2020 v6.2.5 - support for 1.03.02 game exe - statically linking zlib 1.2.11 December 19, 2019 v6.2.4 - support for PES 2020 Lite - new feature in memory library: memory.guard November 29, 2019 v6.2.3 - support for 1.02.02 game exe November 6, 2019 v6.2.2 - support for 1.02.01 game exe October 25, 2019 v6.2.1 - support for 1.02.00 game exe - small fix for "memory.search" function - caching logic simplified October 4, 2019 "Sputnik" release v6.2.0 - support for kit manipulation (via "kits" table in context) - new "one-click launch" way of running the game with sider - performance optimizations and misc fixes October 2, 2019 v6.1.2 - support for 1.01.02 game exe September 20, 2019 v6.1.1 - trophy-server with example trophies - correction for "stadium_choice" event and context member September 13, 2019 v6.1.0 - updated to work with full game, demo is no longer supported (last version compatible with the demo: 6.0.1) - free.side.select option support August 13, 2019 v6.0.1 - most of Lua scripting engine is supported (except for "kits"), including overlay - camera module with Fanview camera controls and replays on/off switch - new event: "set_match_settings" - allows to enable extra time and penalties, as well as set difficulty to 6 (Legend?) August 2, 2019 v6.0.0 - support for setting number of match minutes to more than 5 - LiveCPK